Atlantis.Random Class
An helper to generate random value for some types.
Item Index
Methods
color
(
String
-
min
-
max
Gets a random float between min and max.
Returns:
String:
Return a random color in hexadecimal format.
randomArrayItem
(
Object
-
array
Gets a random element from an Array.
Parameters:
-
array
ArrayThe array to use.
Returns:
Object:
Return a random value from the array.
randomFloat
(
Number
-
min
-
max
Gets a random float between min and max.
Returns:
Number:
Return a random value between min and max.
randomFloat
(
Number
-
min
-
max
Gets a random integer between min and max.
Returns:
Number:
Return a random value between min and max.
vector2
(
Atlantis.Vector2
-
min
-
max
Gets a random Vector2 between min and max.
Returns:
Atlantis.Vector2:
Return a random Vector2 between min and max.
vector3
(
Atlantis.Vector3
-
min
-
max
Gets a random Vector3 between min and max.
Returns:
Atlantis.Vector3:
Return a random vector3 between min and max.
vector4
(
Atlantis.Vector4
-
min
-
max
Gets a random vector4 between min and max.
Returns:
Atlantis.Vector4:
Return a random vector4 between min and max.